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Flash Media Server 3: Streaming Media Application Development

Flash Media Server 3: Application Development provides experienced Flash developers with the knowledge and hands-on practice they need to build and deliver Streaming and Social Media applications with Flash Media Server 3. This course focuses on teaching students the Server Side ActionScript, ActionScript 3 and Flash CS3 skills required to build real-world rich media applications with audio, video, and data that interact dynamically with the user.

Duration: 3 days

Price: 1595.00
GSA Price: 1526.61
Online Price: 1745.00

Course Prerequisites and Audience

This course is for experienced ActionScript 3 programmers and I.T. Administrators who want to deliver Streaming Media Applications with Flash Media Server 3. To gain the most from this class, you should already have:

  • Be comfortable using the Flash CS3 Professional authoring environment
  • Have knowledge of basic programming constructs including loops, functions, and objects
  • Be familiar with basic ActionScript 3 concept

Course Outline

Unit 1: Introducing the Course
  • Reviewing the Course Prerequisites
  • Reviewing the Course Format
  • Outlining the Course Content
Unit 2: Introducing Flash Media Applications
  • Introducing Streaming and Social Media Applications
  • Presenting FMS Application Runtime Platforms
  • Understanding Flash Player Security, Camera and Microphone Settings
  • Understanding Supported Media Types
  • Flash Media Server Programming Languages and Application Development Tools
  • Exploring FMS Directories and Files
  • Understanding FMS 3 Editions
Unit 3: Leveraging the FLVPlayback Component
  • Introducing the ActionScript 3 FLVPlayback Component
  • Streaming Video Without Code
  • Implementing Basic Player Controls
  • Enhancing the Player with ActionScript
  • Using FullScreen Mode
  • Using Video Metadata
  • Subscribing to Live Video
Unit 4: Streaming Pre-Recorded Audio and Video
  • Streaming Pre-Recorded Audio and Video
  • Reviewing Streaming File Formats
  • Setting up FMS for Streaming
  • Core Classes for Streaming in ActionScript 3
  • Introducing the NetConnection Class 1 2
  • Exploring NetConnection Event Handling
  • Streaming with ActionScript
  • Exploring NetStream Event Handling
  • Streaming-Only Playback Options
Unit 5: Building Live Streaming Clients
  • Using Live Audio and Video
  • Accessing the Microphone and Camera
  • Optimizing Device Configuration
  • Using the NetStream Class for Publishing
  • Subscribing to Live Video
Unit 6: Introducing SSAS
  • Introducing Server Side ActionScript (SSAS)
  • An Overview of SSAS Classes
  • Working with the Application Class
  • Managing Connection Re quests from Clients
  • Working with the Client Class
  • Using the NetConnection Class in SSAS
Unit 7: Creating Social Media Applications
  • Defining Social Media Applications
  • Using Remote SharedObjects (RSO)
  • Connecting to Remote SharedObjects
  • Writing to Remote SharedObjects
  • Reading Remote SharedObject Data
  • Examining SharedObject Synchronization
  • Remote Method Invocation
  • Broadcasting One-Way Messages
  • Special Uses for NetStream Messaging
  • Client / Server Remote Method Invocation

Fig Leaf has provided training in the following cities:

Alexandria VA Arlington VA Atlanta Austin Baltimore Boston
Charoltte Chicago Columbus Dallas Denver Des Moines
Detroit Edmonton El Paso Houston Indianapolis Jacksonville
Las Vegas Los Angeles Memphis Miami Milwaukee Minneapolis
New Haven New York Ottowa Philadelphia Phoenix Raleigh / Durham
Reston Sacramento San Antonio San Diego San Francisco San Jose
Seattle Springfield State College PA Tallahassee Toronto Washington DC
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