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Flash Media Server 3: Application Development provides experienced Flash developers with the knowledge and hands-on practice they need to build and deliver Streaming and Social Media applications with Flash Media Server 3. This course focuses on teaching students the Server Side ActionScript, ActionScript 3 and Flash CS3 skills required to build real-world rich media applications with audio, video, and data that interact dynamically with the user. | Price: $1,595.00 GSA Price: $1,526.61 |
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Course Prerequisites and Audience |
This course is for experienced ActionScript 3 programmers and I.T. Administrators who want to deliver Streaming Media Applications with Flash Media Server 3. To gain the most from this class, you should already have: - Be comfortable using the Flash CS3 Professional authoring environment
- Have knowledge of basic programming constructs including loops, functions, and objects
- Be familiar with basic ActionScript 3 concept
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Course Outline |
Unit 1: Introducing the Course - Reviewing the Course Prerequisites
- Reviewing the Course Format
- Outlining the Course Content
Unit 2: Introducing Flash Media Applications - Introducing Streaming and Social Media Applications
- Presenting FMS Application Runtime Platforms
- Understanding Flash Player Security, Camera and Microphone Settings
- Understanding Supported Media Types
- Flash Media Server Programming Languages and Application Development Tools
- Exploring FMS Directories and Files
- Understanding FMS 3 Editions
Unit 3: Leveraging the FLVPlayback Component - Introducing the ActionScript 3 FLVPlayback Component
- Streaming Video Without Code
- Implementing Basic Player Controls
- Enhancing the Player with ActionScript
- Using FullScreen Mode
- Using Video Metadata
- Subscribing to Live Video
Unit 4: Streaming Pre-Recorded Audio and Video - Streaming Pre-Recorded Audio and Video
- Reviewing Streaming File Formats
- Setting up FMS for Streaming
- Core Classes for Streaming in ActionScript 3
- Introducing the NetConnection Class 1 2
- Exploring NetConnection Event Handling
- Streaming with ActionScript
- Exploring NetStream Event Handling
- Streaming-Only Playback Options
Unit 5: Building Live Streaming Clients - Using Live Audio and Video
- Accessing the Microphone and Camera
- Optimizing Device Configuration
- Using the NetStream Class for Publishing
- Subscribing to Live Video
Unit 6: Introducing SSAS - Introducing Server Side ActionScript (SSAS)
- An Overview of SSAS Classes
- Working with the Application Class
- Managing Connection Re quests from Clients
- Working with the Client Class
- Using the NetConnection Class in SSAS
Unit 7: Creating Social Media Applications - Defining Social Media Applications
- Using Remote SharedObjects (RSO)
- Connecting to Remote SharedObjects
- Writing to Remote SharedObjects
- Reading Remote SharedObject Data
- Examining SharedObject Synchronization
- Remote Method Invocation
- Broadcasting One-Way Messages
- Special Uses for NetStream Messaging
- Client / Server Remote Method Invocation
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Don?t see your city? Call 1-877-FIG-LEAF or email training@figleaf.com for information on upcoming, onsite, and private classes.
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